“We’re committed to using the best software that will allow us to quickly and efficiently produce the highest quality texture maps, and BodyPaint 3D is number one,” said David Perkins, technical support supervisor at Rhythm & Hues. The team of eight texture artists used MAXON BodyPaint 3D primarily to paint and texture The Hulk and his nemesis, The Abomination, in addition to painting props and portions of buildings and environments. Altogether, Rhythm & Hues worked on 234 shots in Hulk. Animators at R&H leveraged MAXON BodyPaint 3D’s speed, agility and intuitive processes to quickly create the complex and dynamic effects necessary to bring the story to life. MAXON Computer, a leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced that Rhythm & Hues (R&H), one of Hollywood’s premier visual effects and animation powerhouses, turned to MAXON’s BodyPaint 3D, to address a myriad of complex texture painting challenges associated with the creation of central scenes and characters in the recently released Universal Pictures feature film, The Incredible Hulk (Hulk) -most notably, The Hulk’s distinctive muscle-popping green skin.īased on the Marvel Comics superhero created by Stan Lee and Jack Kirby, the movie tells the story of scientist Bruce Banner, who is desperate to find a cure for the radiation which poisoned him and which lets loose the rage within him that transforms him into The Hulk.
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